Classes |
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KNIGHT • Crusader • Berserker • HUNTER • Ranger • Stalker • MAGE • Sage • Warlock • PRIEST • Cleric • Inquisitor |
The Berserker class is one of two transcendence classes available to a Knight at level 70.
Once this transcendence class is chosen, a character can choose to specialize in the other transcendance class at any time for 100 cash from the "Skills" menu (shortkey: J)
Transcending into a Berserker offers higher damage output and offensive skills as opposed to Crusader which provides more maximum HP and survivability.
Class Details: Advance to Berserker to increase ATK by 20%.
New Skills: [Rip Charge], [Double Hit] & [Death Grip].
New Skills[]
! Credits to the IGG US forum for the rune descriptions (Source). However, they are most likely outdated, please confirm the new descriptions. |
Single-Target Skills[]
[Rip Charge] | Physical Cause the enemy to bleed uncontrollably, dealing physical damage every 2 secs for 20 secs. MP Cost: 50 MP Cooldown: none (1 sec) Casting Range: 120 | |||||||||
Rune effects (each rune use consumes 3 runestones.) >>>
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[Double Hit] | Physical Rapidly deal 2 normal hits in an instant. MP Cost: 50 MP Cooldown Time: 10 seconds Casting Range: 120 | |||||||||
Rune effects (each rune use consumes 3 runestones.) >>> | ||||||||||
[Death Grip] | Magical Let loose the chains of death, pulling the target to your side. MP Cost: 50 MP Cooldown: 20 seconds Casting Range: 600 | |||||||||
Rune effects (each rune use consumes 3 runestones.) >>> |