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Cards BloodMoonII

Overview[]

Depending on the type of equipment it is inlaid to, this card has a chance of dealing a % of DEF+MDEF as dmg over time while attacking or using skills, to reduce own DEF and MDEF by a % but increase ATK and MATK by a % for a few seconds or increases STR, INT, VIT by a % as a static bonus.

These effects become more powerful as the card is upgraded to a higher Star Rank.

Source: IGG website events

Price: (n/a, not sold in stores)

Upgradable: Yes.

Card Effects[]

Note: It is unknown which values change as the star level increases. The lettered variables below are an estimation of the changes. Please confirm.

[Weapons] : Has a 10% chance of dealing dmg (DEF+MDEF) x [A]% over time while attacking or using skills for [B] seconds.

[Armor] : Has a 10% chance to reduce own DEF and MDEF by [C]% but increase ATK and MATK by [D]%. Lasts for [E] seconds. Effect may trigger once every ?? seconds.

[Accessories] : Increases STR, INT, VIT by [F]%.

Fuse to upgrade. Can be inlaid into equipment. Effects can't stack.


Effects by Star Rank[]

/ [Weapons] [Armor] [Accessories]
Star Rank A
(DEF&MDEF % dmg)
B
(seconds)
C
(-% DEF+MDEF)
D
(+ATK&MATK %)
E
(seconds)

F
(%)

I 5% 6 18 25 15 20%
II 8% 6 16 32 15 30%
III 11% 6 14 39 15 40%
IV 14 6 12 46 15 50%
V 17 6 10 53 15 60%
VI 20 6 8 60 15 70
VII
VIII
IX
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