|Release Date:||This Grade S card was implemented...|
It grants a character a 10% chance to inflict extra damage to a target and reduce its DMG by a percentage for a short amount of time while attacking or using a skill or grants him a chance to increase DMG and healing by a percentage when attacked.
It can also increase healing, Max HP and CRIT DMG by a percentage as a static bonus according to the type of equipment is it inlaid to (Weapons, Armor or Accessories) and the Star Rank of the card (I to IX in the table below).
IGG website events
|Price:||n/a, not sold in stores|
[Weapons]: Has a 10% chance while attacking or using a skill to inflict [A] extra DMG to the target and reduce its DMG by [B]% for 5 seconds. Effect triggers every 15 seconds.
[Armor]: Has a [C]% chance to increase DMG and healing by [D] for 6 seconds when attacked. Effect triggers every 12 seconds.
[Accessories]: Increases healing, Max MP, and CRIT DMG by [E]%.
Effects by Star RankEdit
(+% DMG & healing)
(+% healing, MAX MP, CRIT DMG)