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Classes |
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KNIGHT • Crusader • Berserker • HUNTER • Ranger • Stalker • MAGE • Sage • Warlock • PRIEST • Cleric • Inquisitor |
The Mage possesses destructive power and an innate ability to control enemy targets. Able to specialize as either a Sage or Warlock as the game progresses.
With the ability to wield powerful ranged spells, mages are the main source of damage for a team. A master of the mysterious elements, the Mage is a fearsome class that manipulates nature for devastating effects.
Though inept at frontline battles, a wide array of AoE and single-target spells can usually turn the tide of the battle.
Mage Skills[]
Strong magic damage and status control. Weak against multiple enemies at once.
Note to editors: please input the information for the final level (the level at which you can start using runes) of each of the skills further below. If there is no casting time for a skill, remove that line.
Skills Summary[]
(Single-Target): Magic Blast - Default attack skill.
(Single-Target) Fireball - Regular single - Target attack.
(Single-Target - Buff) Lightning Strike - Advanced single-target attack.
(AOE) Blizzard - Deals damage to all enemy targets in the skill area.
(AOE) Energy Assault - AOE attack.
(Survival) Magic Shield - Creates a protective shield to absorb damage.
(Survival) Teleport - Teleports you to a specific location.
Single-Target Skills[]
Magic Blast | Basic Mage attack. Lv 1 (does not increase): Deals 45 MDMG (magical damage) +24% MATK. MP Cost: 0 MP Cooldown Time: 1 second Casting Range: 550 (No rune effects.) | |
Fireball |
Sends a ball of flame at a targeted enemy. | |
Rune effects (available at skill Lv 10, each use consumes 1 runestone.) >>> | ||
Lightning Strike | Magical Summons a bolt of lightning to strike a targeted enemy. Lv 10: Deals 915 MDMG + 127% MATK. MP Cost: 85 MP | |
Rune effects (available at skill Lv 10, each use consumes 1 runestone.) >>> |
Area of Effect Skills[]
Blizzard | Lv 10: Summons an icy blizzard that deals 260 (+48% MATK) magic damage to all nearby enemies. MP Cost: 163 MP Cooldown Time: 5 seconds Casting Range: 550 | |
Rune effects (available at skill Lv 10, each use consumes 1 runestone.) >>> | ||
Energy Assault | Unleashes powerful magic against nearby enemy targets. Lv 8: Deals 255 (+75% MATK) magic damage and reduces target's Movement Speed by 50% for 5 seconds. MP Cost: 207 MP Cooldown Time: 1 second | |
Rune effects (available at skill Lv 8, each use consumes 1 runestone.) >>> |
Survival Skills[]
Magic Shield | Creates a magic shield that protects the caster. Lv 10: Absorbs 20% of all damage for 30 seconds or until it has absorbed [?,???] damage. (missing DMG absorption information) MP Cost: [??] MP | |
Rune effects (available at skill Lv 10, each use consumes 1 runestone.) >>> | ||
Teleport | Lv 6: Instantly teleports you to the selection location (at the position of the mouse cursor). MP Cost: 60 MP Cooldown Time: 15.5 seconds Casting Range: 600 | |
Rune effects (available at skill Lv 6, each use consumes 1 runestone.) >>> |