Pets by GradeEdit
Grade C PetsEdit
Highest grade with training: Grade B
|Centaurian||Magical||Pet Shop / Mall||3,000|
• Enhance menu > "Fuse" tab
|• 100 Grade C Pet Shards|
|Efreet||Magical||Pet Shop / Mall||
|Fenix||Magical||Pet Shop / Mall||3,000|
(n/a, dropped as loot)
|Pennance||Magical||Pet Shop / Mall||
|Scylla||Magical||Pet Shop / Mall||3,000|
|Shivra||Magical||• Pet Shop / Mall|
• Recover the Wings event loot
• or 800
• (n/a, received as loot)
|Tybalt||Physical||• Pet Shop / Mall|
• Lv 5 level-up reward
• or 800
• Free (at Lv 5)
|Zagan||Physical||Pet Shop / Mall||
Grade B PetsEdit
Highest grade with training: Grade A
|Amon||Physical||• Enhance menu > "Fuse" tab|
• IGG website events
|• 100 Grade B Pet Shards|
|Celestia||Magical||• Enhance menu > "Fuse" tab|
• Pet Shop / Mall (Pets > "Blessing" tab)</span>
|• 100 Grade B Pet Shards|
• 2012 Valentine's Day event (Login Reward)
|Dantalian||Magical||Pet Shop / Mall (Pets > "Blessing" tab)||8,000|
|Icarus||Melee/Physical||• IGG website events|
• Mysterious shop
|• approx. 150 million|
• approx. 3,800
|Lorvat||Magical||IGG website events||(n/a)|
|Mallace||Physical||Pet Shop / Arena Mall||30,000|
|Pavas||Physical||IGG website events||(n/a)|
|Seth||Magical||Lucky Roulette (Lucky Slots)||30x|
Grade A PetsEdit
Highest grade with training: Grade S
|Icon||Pet||Race||Damage Type||Sources (Cost)|
|Arctos||Physical||• IGG website events (n/a)||(n/a)|
|Clare Voyance||Magical||• IGG website events (n/a)|
|Drakeling||Magical||• IGG website events (n/a)|
|Draconus||(unknown)||• IGG website events (n/a)|
|Fedora||Magical||• IGG website events (n/a)|
|Genie||(unknown)||• IGG website event, Father's Day (n/a)|
• Christmas 2012 event reward (n/a)
|Micah||Magical||• Easter 2013 event reward (n/a)|
• "Fuse" tab (100 Grade A Pet Shards from Pet Grove)
|Rayden||Magical||• Lucky Slots, 30x|
|Revenant||Physical||• IGG website events (n/a)|
|Snarley||Physical||• IGG website events (n/a)|
|Wyvern||(unknown)||• IGG website events (n/a)|
Grade S PetsEdit
Highest grade with training: Grade SS
|Jabberwock||Physical||• Enhance menu > "Fuse" tab||• 100 Grade S Pet Shards|
|Poseidon||(Physical or Magical?)||• IGG website events||• (n/a)|
|Stark||Physical||• IGG website events||• (n/a)|
|Steatoda||Magical||• Celestial Mall ("Pets" > "Pet Orbs" tab)||• 5,000|
At the "Attributes" tab, you will see an icon at the top-left of the pet's picture that indicate the pet's race. According to their race, pets receive different bonuses:
|Angelic||+20% Movement Speed.|
|Demonic||Target's DEF and MDEF are 15% less effective against Pet's attacks.|
|Dragonic||+15% damage dealt.|
|Elemental||-50% Damage taken.|
|Feral||15% of damage dealt to enemies recovers Pet's HP.|
|Humanoid||+50% Max HP.|
- Physical: melee range combat, deals physical damage (according to the pet's ATK value.)
- Magical: ranged combat, deals magical damage (according to the pet's MATK value.)
In WoD, each pet has a unique skill that will help your character in one way or another.
Refer to the Pet Skills page for a full listing.
Levelling your PetsEdit
When summoning a pet, you pet will receive exp as your character receives some. When you get enough Pet EXP to reach the next level, this will have the effect of increasing its attributes (STR, INT, DEX, VIT, SPI) which will in turn increase the values of his ATK, DEF, MATK, MDEF, EVA, CRIT and HIT by a small fraction at every level.
There are some exceptions though; a summoned pet will NOT recieve Pet EXP in the following situations:
- When praying at the acolyte.
- When completing the Escort Quest.
- When the pet is of the same level as the character.
Note: your pets cannot be of a higher level than your character. If your character is level 77, then the maximum level your pets can reach is level 77, in which case he will stop receiving Pet EXP.
Pets, like characters, follow a non-cumulative EXP system. This means that once you reach a level, the exp counter goes back to "0".
The following table shows the amount of Pet EXP needed to reach each level:
|PET EXP Needed per Pet Level|
|Level||Pet Exp||Level||Pet EXP||Level||Pet EXP|
You receive a first pet (a Tybalt) at level 5. When your pet reaches level 15, it can then be enchanced, read the next section for more information.
When a pet reaches level 15, it can be enhanced to become stronger by increasing its Star Level. This will improve the pet's skill and it will also determine which percentage of its attributes will be used for symbiosis. At Star Levels 4 & 7, the pet's apperance will change.
Pet enhancement success depends on a base success rate, it will gradually decrease as the Star level of the pet increases.
- From Star Lv 1 to 2, base success rate is 60%.
- From Star Lv 2 to 3, base success rate is 40%.
- From Star Lv 3 to 4, base success rate is 20%.
- From Star Lv 5 to 6, base success rate is 16%.
However, you can add a bonus success rate by using Lucky Runes. Each level of a Lucky Rune increases your success rate by 10%.
- Ex: 60% (base rate) + Lv 2 Lucky Rune (+20% bonus) = 80% success rate.
Useful items for pet enhancement:
- Guardian Fragments: avoids a decrease in the Pet's Enhancement star upon failure.
- Lucky Runes: Increases your chances of successfully enhancing your pet by 10% per rune level.
There is a coin cost to enhance your pet. The cost depends on the grade of your pet and it's current Star Level, see the table below:
|Enhancement Cost (in coins, by Star Level)|
|Pet Grade||1 > 2||2 > 3||3 > 4||4 > 5||5 > 6||6 > 7||7 >8||8 > 9|
Tip: Star Lv 4 is the first evolution you should be able to get with good odds and a million coins or two.
TrainingEditAs mentioned in the pet tables above, a pet's grade can be improved with training. From your "Pets" menu, click on the "Training" tab to train your pets. Take a look at the sample picture to the right; it shows a Celestia receiving Advanced Training.
There are two options to choose from when training a pet:
Normal training will randomly increase 1 stat by 2 points. Depending on the grade of your pet, it will have a different coin cost, as per the table below.
As you might have guessed, advanced training increases more stats by more points than normal training. It randomly increases 2-4 attributes by 6 points each time. All players receive 1 free Advanced Training per level decade (3 between level 30-39, 5 between level 50-59, etc). If you used all of your free tries, you will receive one every 120 minutes until you reach your limit. Another option is to buy extra tries with cash. The table below shows that the cash costs will increase depending on your pet's grade
According to the grade of your pet, a points threshold must be reached in all 4 attributes (STR, INT, VIT and SPI) to improve the grade of your pets, as mentioned in the table below. Your pet's grade can only be improved once.
- ie: Once you reach 400 points in all 4 attributes, a Grade C pet with become a grade B pet, etc.
Normal Training Cost
|Advanced Training Cost||Points Threshold|
|Grade C||45,000 coins||15 cash||/ 400|
|Grade B||60,000 coins||20 cash||/ 1150|
|Grade A||75,000 coins||30 cash||/ 2350|
|Grade S||90,000 coins||40 cash||/ 4150|
|Grade SS||180,000 coins||60 cash||/ 6650|
Summoning is the act in which you can summon a deity, Asmodeus. When you summon Asmodeus, you can worship him to increase its level and double the rewards you can claim. You can claim up to 3 different resources: Coins, Blessing Points and Pet EXP. Sometimes when you press summon, you will have the option of claiming only 2 or all 3 of these resource types. If you worship the deity, the same resources will increase on a successful worship.
There are 3 different buttons to press in this menu:
"Summon Deity" button:
|Rewards||Lv 1||Lv 2||Lv 3||Lv 4||Lv 5||Lv 6||Lv 7||Lv 8|
Pet TalentEditAt the "Talent" tab, you can use blessing points you receive from the Summon tab to upgrade Talent and thus increase your pet's basic attributes (MAX HP, MATK, MDEF, DEF, ATK) by 1% per upgrade to a maximum of 40% per talent. When you get a new 1-Star pet, all talents will all be at level 1 by default.
After each upgrade, the amount of blessing points you need to upgrade the talent increases, as explained in the table below:
Table - Blessing Point Uses per Pet Talent LevelEdit
|Talent level / Stat Increase in %||Blessing Points Needed||Talent level / Stat Increase in %||Blessing Points needed||Talent level / Stat Increase in %||Blessing Points needed|
What is important to keep in mind is that, unlike bonuses gained through the Talents feature, the pet bonuses gained through War Soul will not be taken into consideration when calculating the symbiosis bonus. What this means is that this feature will only be beneficial to your pet, unlike Talents which gives bonuses to your pet and your character through symbiosis.
To use this feature, select a pet, then click one of two buttons:
- Draw: Receive % of current attribute. (By default, it will start at the top with ATK and unlock individual circles in a clockwise order. unlocked circles give )
- Draw Max: Auto-level up the current War Soul. Stops when there are insufficient Blessing Points. (This will basically use your blessing points automatically to unlock bonuses in a clockwise order until you run out.)
Also, by hovering your cursor over the small shield icon at the top right corner, players can see the total War Soul bonuses for the selected pet. There is also a level counter at the top left corner that displays your pet's overall War Sould level,,hovering over the top right corner icon will indicate which bonuses have been gained so far, among the 9 available bonuses per level.
Cost: The first bonus costs 100 blessing points and the cost of each draw increases in increments of 100. (1st bonus costs 100 blessing points, the 2nd bonus costs 200 blessing points, the 3rd costs 300 blessing points, etc.). Once you've reached level 1, the cost pattern start over at 1,000 blessing points and increase by 100 blessing points.