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Classes |
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KNIGHT • Crusader • Berserker • HUNTER • Ranger • Stalker • MAGE • Sage • Warlock • PRIEST • Cleric • Inquisitor |
The Ranger class is one of two transcendence classes available to a Hunter at level 70.
Once this transcendance class is chosen, a character can choose to specialize as a Stalker at any time for 100 cash from the "Skills" menu (shortkey: J).
Join the discussion on the IGG US forum to compare the two transcendence classes here.
Class Details: Advance to Ranger to increase ATK by 10% and CRIT by 15%.
New Skills: [Falcon Shot], [Light Arrow] & [Flash Shot].
New Skills[]
Buff Skill[]
[Falcon Shot] |
Magical Upon activation, the Ranger's next three shots will cause critical damage. Effect lasts for 20 seconds. MP Cost: 80 MP Cooldown Time: 25 seconds |
Rune effects (each use consumes 3 runestones.) >>> |
Survival Skill[]
[Light Arrow] |
Magical Fire an arrow of pure light, healing the Ranger for 50% of the damage it caused. MP Cost: 75 MP Cooldown Time: 10 seconds Casting Range: 550 |
Rune effects (each use consumes 3 runestones.) >>> |
Single-Target Skill[]
[Flash Shot] |
Magical Shoots two magic arrows one after another to cause normal damage. MP Cost: 50 MP Cooldown Time: 25 seconds Casting Range: 550 |
Rune effects (each use consumes 3 runestones.) >>> |