Overview[]
Release Date: | This Grade S card was implemented sometime in the winter of 2014 (between january and march). |
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Summary: | It allows a character to make the target lose MP and take DMG, to inflict "Dazed" effect to a target and deal DMG or to increase STR, INT and END (endurance) as a static bonus according to the type of equipment is it inlaid to (Weapons, Armor or Accessories) and the Star Rank of the card (I to IX in the table below). |
Source(s): |
IGG website events |
Price: | n/a, not sold in stores |
Card Effects[]
[Weapons] : When the target attacks or uses a spell, they lose [A] MP and take [B] DMG.
[Armor] : Has a [C]% chance when attacked to inflict Dazed upon the attacker and deal [D] DMG. Effect lasts 3 seconds. Effect triggers once every 12 seconds.
[Accessories] : Increases STR, INT, and END by [E]%.
Effects by Star Rank[]
/ | [Weapons] | [Armor] | [Accessories] | ||
---|---|---|---|---|---|
Star Rank | [A] (-target MP) |
[B] (DMG) |
[C] (% chance) |
[D] (DMG) |
[E] (+% STR, INT & END) |
I | 80 | 2,000 | 8% | 5,000 | 20% |
II | 4,000 | 10% | 10,000 | 30% | |
III | 270 | 6,000 | 12% | 15,000 | 40% |
IV | 380 | 8,000 | 14% | 20,000 | 50% |
V | 505 | 10,000 | 16% | 25,000 | 60% |
VI | 12,000 | 18% | 30,000 | 70% | |
VII | 14,000 | 20% | 35,000 | 80% | |
VIII | 16,000 | 22% | 40,000 | 90% | |
IX | 18,000 | 24% | 45,000 | 100% |